Ah, yes. I have tested out the Sengoku with recruitable generals, early Geisha, and 12 turns per year mods. Problem is that the recruitable generals, early geisha, and 12 turns per year mod has taken no effect on the Sengoku campaign mod as it denied me to get what I can do.
Pic:
https://www.flickr.com/photos/republicempire/25796493033/in/dateposted-public/Pic:
https://www.flickr.com/photos/republicempire/26373341456/in/dateposted-public/Pic:
https://www.flickr.com/photos/republicempire/25794402224/in/dateposted-public/I picked the Takeda clan for the campaign mod and...it's hard as it says. Being the Takeda is one of the hardest parts in this mod. Hardly to get anywhere unless deal with Uesugi clan and other clans as well. The other mods to bring more effect wasn't there. It left me little to offer. For the sake of the beta. I may try it again soon which I will update this post as well. It's not right for me.
I will show my results for Tenka Fubu mod which it left a huge disadvantage for Takeda knowing that Oda army is vast huge and nearly impossible unless stick to defense long you can. The pictures will show up soon.